A quick test render from a weird graphics algorithm I’ve been coding in Flash Actionscript 3.
Since Flash’s video export is rather unreliable, I used Stroep’s ImageSaver class to save each rendered frame to individual PNG images, and then compiled the frames into a video using AviDemux2.
ImageSaver: http://blog.stroep.nl/2008/08/as3-imagesaver-class-v10/
AviDemux: http://fixounet.free.fr/avidemux/

Inspired by Steve Mason’s awesome Flash sketch tool, I decided to have a go at creating my own. It’s just a very rough prototype at the moment but it’s already looking quite organic. I think it has potential if I ever find the time to continue working on it. I would like to include some basic layer support with multiple blending modes, different brush/medium types, etc.
Left mouse button to draw (colour is simply chosen at random for now).
Z key to undo to last brush stroke.
E key to erase the canvas.
Requires Flash player 8!
Simple test render created with Lightwave 3D.
Update: At the request of a friend I have re-rendered the image at 1920×1200, making it suitable for use as a desktop wallpaper.
Download PNG image: cubechaos.png
Download JPG image: cubechaos.jpg
Whenever I travel I enjoy photographing any interesting geometric structures that catch my eye, particularly within airports and other modern locations. It’s rare that I actually use these photographs for anything other than my own amusement, but on this occasion I decided to try and be a little more creative. “A46″ was created by blending a mixture of elements cut from these photographs.